Games of the Future 2026 in Numbers: Highlights from the Tournament in Astana
More than 800 athletes from over 50 countries, 453 million views, and nearly 29,000 spectators. Astana has wrapped up the Games of the Future 2026, one of the world's largest international tournaments combining digital and traditional sports.

Over the course of 12 days, 108 teams competed across eight phygital disciplines at four sports venues in Astana.
The event attracted significant international attention. Matches were broadcast through 289 channels, including 56 official media partners and 229 community streamers. Audiences in more than 150 countries and territories were able to follow the competition in 20 languages. According to the organizers, the tournament generated a potential media reach of more than 7.68 billion.
The Games of the Future follow a phygital format, where competitors first face off in a virtual environment before continuing the contest on a real sports field or court. By combining esports with traditional sports, the tournament showcases a format that is rapidly gaining popularity around the world.
Following the conclusion of the Games of the Future 2026, Kazakhstan will continue hosting major international events in digital sports. In 2027, Astana will host the IESF World Esports Championship.
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